I’m a big fan of cartoons. Done right, cartoons are the purest form of escapism. They are also a fascinating storytelling medium because they literally have no bounds. You can use any type of characters, any style of drawing, and any storylines. The story need not even make sense or follow conventional story-telling techniques, and deus ex machina reigns supreme. At least, that’s how it was. Modern cartoons depress me because they’ve surrendered their unreality and they replaced it with an uncomfortable mimicking of the real world.
Now before I start, let me say that there are a handful of amazing cartoons today. For example, Up and Wall-E are incredibly subtle and intelligent movies. And South Park is the best social satire since Rocky & Bullwinkle, and Futurama is what The Simpsons once was. But then it starts to get a little iffy.
The problem with so many modern cartoons is that they’ve discarded the very things that made cartoons such a wonderful medium. They've tried to grow up, and in the process they lost the fairy dust. Consider what modern cartoons have lost:
1. Cartoon Physics: The biggest loss to the cartoon world is the loss of cartoon physics. What is cartoon physics? It’s the physical reality in which cartoons used to operate. In other words, this is what let toons run off a cliff, but not fall until they became conscious of their mistake. This is why traps never sprang on good guys, only bad guys, why good guys could pass through solid walls painted to resemble tunnels, but bad guys couldn’t, and so on. This was the innocence of their world.
(FYI, many of these rules are on display in Who Framed Roger Rabbit?, an excellent film that really shows a love for its subject matter. . . “You could [escape from those handcuffs] the whole time?!” “No, only when it was funny!”)
Unlike cartoons of yesteryear, today’s cartoon characters live in a world that largely approximates our own. The physics of their world is slightly exaggerated, but not by much, and certainly nowhere near as much as it used to be. If you run off a cliff, you fall. If you walk into a wall, you hit the wall. Thus, many of the most memorable moments from cartoons of old could not be repeated today. But more importantly, this has made modern cartoons much more “real-world” in their look and feel, and this has killed their essence. Indeed, there is little distinction today between cartoons and live-action movies.
In addition to the sadness of this loss, there is a danger element as well. If we take at face value the complaint people used to make about kids not being able to tell the difference between cartoon violence and the real world, what should we make of modern cartoons? In the past, when you smacked a cartoon cat in the face with a frying pan, something unreal happened: its face took the shape of the frying pan before it returned to normal. Nothing similar happens today. In fact, the outlandishness of the violence is gone today, i.e. it is much more real. But since cartoon violence still doesn’t result in realistic injury, are we not sending a worse signal today than we were in the past?
Also, doesn’t the violence seem a little more disturbing? When Jerry smacks Tom with a hammer, we laughed. But would we laugh if someone smacked Dug from Up with a hammer or would we recoil?
2. Indestructibility: By the same token, cartoon characters have lost their indestructibility. I’m not saying modern cartoon characters can be killed, but you certainly get the feeling they could. Think about it. In the past, you could blast a toon full of holes and water poured out when they drank. They could take an explosion, a shotgun to the face, a dissection from falling knives or any one of a dozen other Rube Goldbergian deaths. . . but they never died. They weren’t even hurt.
Yet, today’s characters get hurt when they are assaulted. They scream and try to avoid the danger, rather than facing the inevitable with a sarcastic stoicism and a sign that reads “Help!” Modern cartoonists even wrap their injuries in bandages and let them express the pain they’ve endured. Seriously, think about this: is there anything you can think of that could kill Bugs Bunny? Now, what about Buzz Lightyear?
Once again, the problem here is that we are wiping out the consequence free world that makes cartoons so escapist. In their place, we are seeing real world consequences, that change the look, feel, spirit and purpose of cartoons. Indeed, rather than dealing with fantasy, cartoons now become nothing more than live action films done on the cheap with computer graphics instead of film and sets.
3. That’s “Daffy,” Not “Stupidy”: Something else that really bothers me is the change in the kinds of defects cartoon characters display. It used to be that toons suffered from a variety of defects, all brought about by “bad” characteristics. In other words, their flaws were the result of inflated egos, hubris, obsessions, and other negative human traits. This made them daffy, and it made it easy to laugh at the egotistical jerks as their elaborate schemes blew up in their faces.
But modern cartoons are different. Now villains all suffer from megalomania and sidekicks all suffer from low self-esteem. Gone are the overly-elaborate plans, the Yosemite Sams who blinded themselves with anger, and the Elmer Fudds who could always be talked into making a huge mistake. Gone are the "tragic" villains, in the classic sense of having a tragic flaw. In their place are characters who are simply stupid, pathetic or rotten. Consequently, the very nature of the characters has become more nasty and less interesting.
4. Voices In My Head: Modern cartoons also have given up on finding talent like Mel Blanc. Instead, they now use famous actors to play the majority of the parts. This is done to help market these cartoons. But in the process, we’ve lost the believability of the characters. Indeed, you no longer see Bullwinkle or Scooby Doo, you see Robin Williams, Dan Aykroyd or a dozen pop stars. It’s like hiring Tom Cruise and Arnold Schwarzenegger to star in Star Wars just because they’re famous, not because they fit the part. This makes it so much harder to “get into” the cartoon. Also, doesn’t this just reinforce our vapid celebrity culture?
5. $$$$: Finally, we come to the blatant commercialization. In the past, cartoons were drawn to satisfy the creative process. Animators created what they envisioned and they pioneered various interest techniques to improve their processes. Today, cartoon characters are designed to make merchandizing easier. When sales considerations trump creative considerations, we all lose.
That’s my problem with modern cartoons. At one point, these were pure escapist fun, though they often held interesting satire and hidden meanings. But today, they’ve mostly become disturbingly realistic and bland. In fact, part of what made cartoons so fun in the past was seeing how creative the cartoonists could be. But today’s cartoons are so restrictive that they might as well shoot them as live action films and just convert them to cartoons with a paint program.
To me, this represents a real loss of innocence and creativity.
Now before I start, let me say that there are a handful of amazing cartoons today. For example, Up and Wall-E are incredibly subtle and intelligent movies. And South Park is the best social satire since Rocky & Bullwinkle, and Futurama is what The Simpsons once was. But then it starts to get a little iffy.
The problem with so many modern cartoons is that they’ve discarded the very things that made cartoons such a wonderful medium. They've tried to grow up, and in the process they lost the fairy dust. Consider what modern cartoons have lost:
1. Cartoon Physics: The biggest loss to the cartoon world is the loss of cartoon physics. What is cartoon physics? It’s the physical reality in which cartoons used to operate. In other words, this is what let toons run off a cliff, but not fall until they became conscious of their mistake. This is why traps never sprang on good guys, only bad guys, why good guys could pass through solid walls painted to resemble tunnels, but bad guys couldn’t, and so on. This was the innocence of their world.
(FYI, many of these rules are on display in Who Framed Roger Rabbit?, an excellent film that really shows a love for its subject matter. . . “You could [escape from those handcuffs] the whole time?!” “No, only when it was funny!”)
Unlike cartoons of yesteryear, today’s cartoon characters live in a world that largely approximates our own. The physics of their world is slightly exaggerated, but not by much, and certainly nowhere near as much as it used to be. If you run off a cliff, you fall. If you walk into a wall, you hit the wall. Thus, many of the most memorable moments from cartoons of old could not be repeated today. But more importantly, this has made modern cartoons much more “real-world” in their look and feel, and this has killed their essence. Indeed, there is little distinction today between cartoons and live-action movies.
In addition to the sadness of this loss, there is a danger element as well. If we take at face value the complaint people used to make about kids not being able to tell the difference between cartoon violence and the real world, what should we make of modern cartoons? In the past, when you smacked a cartoon cat in the face with a frying pan, something unreal happened: its face took the shape of the frying pan before it returned to normal. Nothing similar happens today. In fact, the outlandishness of the violence is gone today, i.e. it is much more real. But since cartoon violence still doesn’t result in realistic injury, are we not sending a worse signal today than we were in the past?
Also, doesn’t the violence seem a little more disturbing? When Jerry smacks Tom with a hammer, we laughed. But would we laugh if someone smacked Dug from Up with a hammer or would we recoil?
2. Indestructibility: By the same token, cartoon characters have lost their indestructibility. I’m not saying modern cartoon characters can be killed, but you certainly get the feeling they could. Think about it. In the past, you could blast a toon full of holes and water poured out when they drank. They could take an explosion, a shotgun to the face, a dissection from falling knives or any one of a dozen other Rube Goldbergian deaths. . . but they never died. They weren’t even hurt.
Yet, today’s characters get hurt when they are assaulted. They scream and try to avoid the danger, rather than facing the inevitable with a sarcastic stoicism and a sign that reads “Help!” Modern cartoonists even wrap their injuries in bandages and let them express the pain they’ve endured. Seriously, think about this: is there anything you can think of that could kill Bugs Bunny? Now, what about Buzz Lightyear?
Once again, the problem here is that we are wiping out the consequence free world that makes cartoons so escapist. In their place, we are seeing real world consequences, that change the look, feel, spirit and purpose of cartoons. Indeed, rather than dealing with fantasy, cartoons now become nothing more than live action films done on the cheap with computer graphics instead of film and sets.
3. That’s “Daffy,” Not “Stupidy”: Something else that really bothers me is the change in the kinds of defects cartoon characters display. It used to be that toons suffered from a variety of defects, all brought about by “bad” characteristics. In other words, their flaws were the result of inflated egos, hubris, obsessions, and other negative human traits. This made them daffy, and it made it easy to laugh at the egotistical jerks as their elaborate schemes blew up in their faces.
But modern cartoons are different. Now villains all suffer from megalomania and sidekicks all suffer from low self-esteem. Gone are the overly-elaborate plans, the Yosemite Sams who blinded themselves with anger, and the Elmer Fudds who could always be talked into making a huge mistake. Gone are the "tragic" villains, in the classic sense of having a tragic flaw. In their place are characters who are simply stupid, pathetic or rotten. Consequently, the very nature of the characters has become more nasty and less interesting.
4. Voices In My Head: Modern cartoons also have given up on finding talent like Mel Blanc. Instead, they now use famous actors to play the majority of the parts. This is done to help market these cartoons. But in the process, we’ve lost the believability of the characters. Indeed, you no longer see Bullwinkle or Scooby Doo, you see Robin Williams, Dan Aykroyd or a dozen pop stars. It’s like hiring Tom Cruise and Arnold Schwarzenegger to star in Star Wars just because they’re famous, not because they fit the part. This makes it so much harder to “get into” the cartoon. Also, doesn’t this just reinforce our vapid celebrity culture?
5. $$$$: Finally, we come to the blatant commercialization. In the past, cartoons were drawn to satisfy the creative process. Animators created what they envisioned and they pioneered various interest techniques to improve their processes. Today, cartoon characters are designed to make merchandizing easier. When sales considerations trump creative considerations, we all lose.
That’s my problem with modern cartoons. At one point, these were pure escapist fun, though they often held interesting satire and hidden meanings. But today, they’ve mostly become disturbingly realistic and bland. In fact, part of what made cartoons so fun in the past was seeing how creative the cartoonists could be. But today’s cartoons are so restrictive that they might as well shoot them as live action films and just convert them to cartoons with a paint program.
To me, this represents a real loss of innocence and creativity.